Gaming
ScummVM 0.5, the excellent SCUMM interpreter (Monkey's Island, Day of the Tentacle, Sam and Max, etc) has been released. This is good news. Even better news is that the Beneath a Steel Sky developers assisted in this release, and even re-released BASS as freeware!
However, it appears I am out of practise in this form of point-and-click adventure game. After 10 minutes of not being able to do anything in the first room but die, I had to resort to a walk-through. Now I'm stuck again, Joey has the new welder shell but I can't get the key out of the store room. I'm determined not to use the walk-through again! I foolishly had a walk-through when I played Monkey Island for the first time, and instead of giving me weeks of fun I completed the game in a day, as I had a quick look whenever I was slightly stuck. I have learnt my lesson, and never again shall I repeat it.